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| | | Sim City 4 Hints and Tips |
If you like this fansite why not |
| | | | You can completely ignore industry and just make a commercial/residential city. But once you start getting in the the $$$ residents then set up a zone for the high tech industry. | | | Rating: 78% (21 votes) | Sent in by Tomi | Aug 1, 2007 | | | | | | | |
| | | | Start small and slowly develop, do not rush!!! or you will be out of money soon | | | Rating: 77% (132 votes) | Sent in by Annon | Aug 3, 2007 | | | | | | | |
| | | | Build your industries near the edge of the city and make road or rail connection. That makes industries more desirable. | | | Rating: 76% (76 votes) | Sent in by Anonymous | Aug 1, 2007 | | | | | | | |
| | | | Use the cheapest items to start with, then when you collect enough money, you can buy more expensive items. | | | Rating: 76% (40 votes) | Sent in by Me | Aug 1, 2007 | | | | | | | |
| | | | To eliminate most of your pollution from your city you should put your dirty industry towards the edge of the map since pollution will not travel to the other cities. Also put your highly produceing powerplants at the corners of your map. | | | Rating: 76% (30 votes) | Sent in by Shorty | Aug 3, 2007 | | | | | | | |
| | | | keep your industrial areas away from the residential areas to make the people in your city happy. Put the tax on dirty industry high as well, it will cut down pollution | | | Rating: 76% (75 votes) | Sent in by Preston | Sep 19, 2006 | | | | | | | |
| | | | Having problems with commercial zones devolping? Place a park or other Sim recreation by the zone | | | Rating: 75% (35 votes) | Sent in by M4Z3Z | Aug 3, 2007 | | | | | | | |
| | | | Place parks and landmarks near commercial zones to help them devolope more easy. | | | Rating: 75% (22 votes) | Sent in by Ryan L | Dec 18, 2007 | | | | | | | |
| | | | Always leave room for future double roads , subway stations and parks and schools. its always a good way to reduce traffic problems | | | Rating: 73% (19 votes) | Sent in by Saleh | Aug 1, 2007 | | | | | | | |
| | | | Bulid your own bus lanes away from main highways and avenues cause more people will ride the bus and there will be less traffic | | | Rating: 72% (21 votes) | Sent in by Mark Martin | Aug 1, 2007 | | | | | | | |
| | | | If you have a water region and a city you have just made is surrounded by unedited areas, NEVER use reconcile edges unless your city is an island or you want it to become one. | | | Rating: 69% (20 votes) | Sent in by Anonymous | Aug 1, 2007 | | | | | | | |
| | | | make sure you build area 51 or any Haz/nuclear buildings of objects far from your city so if they blow up it wont get to your city. | | | Rating: 67% (11 votes) | Sent in by Anonymous | Mar 5, 2006 | | | | | | | |
| | | | When typing in cheat codes, highlight the word with the curser then press Ctrl+C to copy. Simply open dialog box again and press Ctrl+V to replace cheat code. No more typing! | | | Rating: 61% (26 votes) | Sent in by Ryu | Aug 1, 2007 | | | | | | | |
| | | | Wealthy people like living on the hill or near a beach...zone a high density residental area at hills or near a beach and keep taxes at 7.5% so reach people will move at your city!!! | | | Rating: 61% (11 votes) | Sent in by Eljiepogi | Dec 4, 2007 | | | | | | | |
| | | | If u keep ur taxes at 7.o% the whole game, you get a higher demand and more people want to move to ur city!! | | | Rating: 60% (25 votes) | Sent in by Dingdonggo | Aug 3, 2007 | | | | | | | |
| | | | never build your industry close to your resadints or expect people to not move in unless u creat some parks and schools. | | | Rating: 60% (7 votes) | Sent in by HALO-MASTER | Dec 10, 2006 | | | | | | | |
| | | | Get lots of residential first with many roads leading to other cities to start trade! | | | Rating: 58% (11 votes) | Sent in by Zeke | Jul 17, 2007 | | | | | | | |
| | | | Another way to make a lot of money is to put toll booths on high traffic areas and on highways connecting to other cities. | | | Rating: 58% (16 votes) | Sent in by Tyler | Aug 1, 2007 | | | | | | | |
| | | | At first set taxes at 9% or 9.5% that way as you build your city you get more tax revenue which gives you surplus funds letting you lower taxes | | | Rating: 55% (24 votes) | Sent in by Anonymous | Aug 1, 2007 | | | | | | | |
| | | | MAKE SURE THAT YOU DO NOT RAISE THE TAXES TOO HIGH OTHERWISE YOUR SIMS WILL NOT LIKE YOU AS A MAYOR!!!!!!!!! | | | Rating: 54% (23 votes) | Sent in by PATRICK | Aug 1, 2007 | | | | | | | |
| | | | Try to plan your city so you have as few intersections as possible. This will cut down on traffic and pollution. | | | Rating: 50% (11 votes) | Sent in by Warren | Aug 1, 2007 | | | | | | | |
| | | | if you want a clean city build the industrial zones on the edge of the city, build a road or highway on the other edge build a high density residential zone and put the taxes at 8% | | | Rating: 50% (6 votes) | Sent in by Anonymous | Aug 1, 2007 | | | | | | | |
| | | | Lots of people come to your city if there is not much poluttion, no Toxic Waste, no Missle Range, only a Military Base, witch people like. | | | Rating: 49% (13 votes) | Sent in by Anonymous | Aug 1, 2007 | | | | | | | |
| | | | An easy way to get reward buildings that benefit your city without wasting too much $ is to meet the requirements of that reward, build it, then destroy the required buildings. | | | Rating: 42% (14 votes) | Sent in by Austin | Aug 3, 2007 | | | | | | | |
| | | | when building fire station build it near road | | | Rating: 41% (12 votes) | Sent in by dan | Nov 13, 2006 | | | | | | | |
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